Global State Management

You can use the reactive method (re-exported from @lune-js/core) to create global state singletons.

Creating Global State

js
import { createApp, reactive } from "lune-js";

const store = reactive({
  count: 0,
  inc() {
    this.count++;
  }
});

// manipulate it here
store.inc();

createApp({
  // share it with app scopes
  store
}).mount();

Using in Components

html
<div lu-scope="{ localCount: 0 }">
  <p>Global {{ store.count }}</p>
  <button @click="store.inc">increment</button>

  <p>Local {{ localCount }}</p>
  <button @click="localCount++">increment</button>
</div>

effect

Use effect to re-run a function every time its dependencies change.

js
import { effect, reactive } from "lune-js";

const store = reactive({
  count: 0
});

effect(() => {
  console.log(store.count);
});

store.count++; // logs 1

Sharing State Between Apps

Since the state is just a JavaScript object, you can share it between multiple createApp instances on the same page.

js
const store = reactive({ count: 0 });

createApp({ store }).mount("#app1");
createApp({ store }).mount("#app2");

Now, updating store.count in #app1 will automatically update #app2.